Read e-book online Aladdin and His Lamp PDF

By Disney Book Club

Fantastic Disney tale approximately Aladdin from the 50's caricature motion picture that includes Mickey Mouse

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Caster Level) One living creature Permanent (D) Fortitude negates (DC 12) Yes You call upon the powers of unlife to render the subject blinded or deafened, as you choose. BLINK TRANSMUTATION CASTING DC: # OF SLOTS: RANGE: TARGET: DURATION: 30 1 Personal You 1 round/Caster Level (D) You “blink” back and forth between the Material Plane and the Ethereal Plane. You look as though you’re winking in and out of reality very quickly and at random. Physical attacks against you have a 50% miss chance while blinking.

For each such effect, you make a Caster Level check (1d20 + Caster Level, maximum +15) against a DC of 11 + Caster Level of the effect. Success means that the creature is free of the spell, curse, or effect. For a cursed magic item, the DC is 25. 45 ADVANCED d20 MAGIC If the effect comes from some permanent magic item, break enchantment does not remove the curse from the item, but it does free the victim from the item’s effects. BULL’S STRENGTH CALL LIGHTNING STORM TRANSMUTATION CASTING DC: # OF SLOTS: RANGE: TARGET: DURATION: SAVING THROW: SPELL RESISTANCE: EVOCATION [ELECTRICITY] CASTING DC: 39 # OF SLOTS: 2 RANGE: Long (400 ft.

ENCHANTMENT (COMPULSION) [MIND -AFFECTING] CASTING DC: 64 # OF SLOTS: 3 RANGE: Close (25 ft. /2 Caster Levels) TARGET: One location (up to a 10-ft. cube/Caster Level) or one object 2 hours/Caster Level (D) Will partial (DC 21) Yes You cause an object or location to emanate magical vibrations that repel either a specific kind of intelligent creature or creatures of a particular alignment, as defined by you. The kind of creature to be affected must be named specifically. A creature subtype is not specific enough.

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Aladdin and His Lamp by Disney Book Club

by Paul

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